Release Notes

Updates to Pixel Pitch — the free browser party game where you invent silly products and pitch them to friends.

0.9.2 — Zero-Friction Party Flow

  • Ten challenge presets, phase soundtracks that stay alive through reveals, and a 3.5-second TV bumper so nobody taps “I'm ready” between phases.
  • Lobby invite is one copy link + QR; homepage challenges lock in before Round 1. Mobile studio gets max canvas, Roll Idea, and a clean Name & Pitch sheet.
  • Showcase auto-advances after the last rating; reveal cards stagger reviews with an 8-second “Next creation” bar, Hold, and Share Card.

0.8.14 — The Lobby Starts on the Front Porch

  • The homepage now rotates through real challenges — swipe the carousel, hit Play this challenge, and your game opens with that theme already picked. Less menu archaeology, more pitching.
  • Browse player creations with stars and review quotes right on the home page, or jump into the full gallery when you need inspiration (or ammunition).
  • Start a game, join with a code, pick from the challenge grid, or write your own prompt — same party game, fewer “wait, where do I click?” moments.

0.8.13 — Read the Room (and the Roast)

  • You can finally see what everyone said about your masterpiece — stars, written reviews, and the whole circus of creations at the end of a round.
  • Round results are a group photo: every pitch, every rating, every optional hot take. No more "what did they even think?"
  • Reviews got room to breathe: 140 characters of praise, shade, or sincere confusion.
  • When the last star is in, the showcase moves on — the host is not held hostage by a clock that already finished emotionally.
  • The host still has to let everyone see the scoreboard before the next thing; we added a polite "wait for the stragglers" rule.
  • New round? Everyone taps ready, you get a quick countdown, then design — so round two does not ambush you mid-snack.
  • Optional price guesses still exist when your theme wants them. Still wrong most of the time. Still funny.

0.8.12 — Tap, Type, Reload, Breathe

  • Text shows up where you tap it. Revolutionary, we know.
  • Your drawing still there after a refresh? Yes. Your dignity after a bad pitch? That's on you.
  • The countdown timer finally counts down like a real timer, not a suggestion.
  • Host stuck on a weird round? There's a rescue button. With great power comes mild responsibility.
  • If the server hiccups, the game remembers you're in it instead of ghosting you back to the lobby.

Pixel Pitch: The Lobby Got a Facelift (and a Gift Shop)

  • The home page now explains the game in plain English: silly challenge, fake product, pitch it, get rated and roasted.
  • Player creations have a proper gallery on the site — browse the best pitches, stars, and review quotes, or open a shareable page for a single masterpiece.
  • There is a How to Play guide when someone asks “wait, what do we do?” — you can send them there instead of typing it out in the group chat.
  • Send Pixel Pitch feedback goes to the FamiFly support desk with the Pixel Pitch topic, so your notes land in the right inbox (not the task app).

Pixel Pitch: The "We Fixed Your Text Box" Update

  • The Text tool works now. Your products can finally have words on them. Shakespeare would be proud, or at least mildly interested.
  • Skipping a price guess no longer counts as guessing $0. Nobody wins "Closest" by not showing up.
  • Star ratings now add up. A product rated 4s across the board no longer gets 5 stars.
  • No more freeloaders: empty entries from players who wandered off can't win awards anymore.
  • Refreshed by accident? Your masterpiece comes back.
  • While everyone else rates your product, you can watch the stars roll in live and add a line of last-second hype.
  • The host's "Continue" screen no longer goes blank. Hosting is back to being a position of power.
  • Quote marks stay in your descriptions. "Mud is structural" keeps its dignity.

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